The default Cube

13/04/2014   #blender   #competitions   #generative-graphics   #renderings

thecube

The weekend contest on blendernation.com suggested playing around with Blender’s default cube. I came up with this one, only using the subdivision and the wireframe modifier.

Coding the Mandelbrot set

20/12/2013   #generative-graphics   #math   #processing

mandelbrot_fractal

I never managed to code this classic, the Mandelbrot set, but now I finally tried it out in processing.

3D cellular automaton

02/09/2011   #generative-graphics   #math   #processing   #simulation

3D version of a cellular automaton, done in processing. The size of the world is 320x200x6 (no borders), rules  5-6-7/6. At random starting conditions the world either dies or seems to run into an endless loop, like the video shows.

Experiments with vectorfields

26/07/2011   #generative-graphics   #math   #processing

110726_processing_vektorfelder

Visualization of a random vectorfield with particles, done in processing.